Results 1 to 3 of 3

Thread: 2D dynamic shadows?

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #3
    Join Date
    Jan 2013


    Thank you for your answer, I decided to code my own lighting engine ( something simple, shouldn't be hard ). I already have everything planned and the only thing I'm not sure about for now is ( that's pretty trivial ) drawing a line using gradient instead of constant color ( can work it around, but I doubt it will be effective ).

    Edit : I found the way, CL_GraphicContext::draw_primitives is the answer. Now I have to think a bit about which way will be better ( drawing shaped light vs drawing full light and casting shadows ).
    Last edited by Polifen; 01-15-2013 at 08:50 AM.

Similar Threads

  1. dynamic OverlayEntity change
    By blackMasoon in forum Proton SDK
    Replies: 3
    Last Post: 10-07-2011, 05:22 AM
  2. Shadows and lights
    By Randati in forum Official ClanLib SDK Forums
    Replies: 0
    Last Post: 04-20-2009, 05:16 PM



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts