|
|||||||||||||||||||||||||||||||||||||||||||
![]() |
|||||||||||||||||||||||||||||||||||||||||||
Gameplay
Tips
|
|||||||||||||||||||||||||||||||||||||||||||
The art of the deal | |||||||||||||||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||||||||||||||
The goal of a modern mortician is sizing up your customers to find out how much they can spend. Done
- Clicking this will finish the sale, you will automatically make whatever
your "total" is up to. Hard
Sell - this will attempt to sell them about $2,500 more
of stuff. Soft
Sell - this will try to sell them something smaller
between $150 and $550. Great for padding the bill to perfectly reach the
max amount a customer can pay. Simply attempting to sell without knowing your customer is foolish indeed. Luckily you have some special tools of the trade - used correctly you
can both learn your customers monetary "limit" and at the same
time will lower the customers "resistance" level. Also known
as "cheapness". Guilt
- Works only on people who are only doing the funeral for show or did
not really love or mistreated the departed. If you're lucky you can also
learn how much they can spend... Sympathy - this option gives identical results as Guilt but is effective on those who are emotionally having a hard time dealing with the loss. Be careful not to upset the customer too much or to try to sell them more than they can afford - or they will walk and possibly patronize the competition. Guilting when you should Sympathize and vice-versa can make customers irate
very quickly. |
|||||||||||||||||||||||||||||||||||||||||||
The Undertaker's Tips | |||||||||||||||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||||||||||||||
Some good info:
|
|||||||||||||||||||||||||||||||||||||||||||
©2001
Robinson Technologies.Inc. All rights reserved.
|
|||||||||||||||||||||||||||||||||||||||||||
INTRODUCTION | GAMEPLAY TIPS | RULES | CREDITS | |||||||||||||||||||||||||||||||||||||||||||