=== Compiling the examples for native OS X with Xcode === This is really easy, honest. Navigate to RTBareBones/OSX. Double click RTBareBones.xcodeproj, it will open in Xcode. Click compile and run, that's it. ** Sept 18th 2023 Note ** I've updated the samples, but if you see "32-bit macOS targets are no longer supported" when opening your own Proton OSX projects, here's how to fix it: * Do Product->Clean Build Folder * Click where it says "Any Mac (i386 Deprecated))" at the top of the screen. Choose "Update and build" when it asks "/thirdpartylibs * Because spaces cause problems, rename the folder FMOD Pogrammers API to "fmod". * In Build Settings, change /Users/seth/thirdpartylibs/fmod/api/core/inc to your name. Sorry, it won't accept ~/ so I hardcoded my name. * Change your library search path from /Users/seth/thirdpartylibs/fmod/api/core/inc to your name. * Also, you probably need to remove the fmod.dyblib file and re-add it from your own local directory, because I had to hardcode my path because stuff like ~/ didn't work for me, and because I use Proton off a network drive I can't put it in the proton tree in my case because it gets weird linking errors if I don't have it local when linking. * In Build Settings under Runpath Search paths, you need: "@executable_path/../Frameworks" added (quotes not needed). Otherwise, it won't be able to find the libfmod.dylib file when you run the app.