** Setting up Raspbery Pi to compile Proton SDK examples in X11 via SDL2 and the OpenGL experimental driver ** These steps are what I use to compile stuff by copying things from my Windows computer. A normal user would probably just grab the svn tree and run .sh files. * Give the video card more memory on the pi. Run raspi-config and give it 128 or 256 (good for the pi3) * Also enable the experimental OpenGL driver under the Advanced section in raspi-config * Install cmake on the pi (sudo apt-get install cmake) * Do "sudo rpi-update" to make sure your firmware is updated * Run the following from a shell: sudo apt-get -y install xcompmgr libgl1-mesa-dri && sudo apt-get -y install libalut0 libalut-dev && sudo apt-get -y install mesa-utils sudo apt-get install libglu1-mesa-dev freeglut3-dev mesa-common-dev * Do the following from a shell window to install SDL2 from source: cd ~ wget https://www.libsdl.org/release/SDL2-2.0.4.tar.gz tar zxvf SDL2-2.0.4.tar.gz cd SDL2-2.0.4 && mkdir build && cd build ../configure --disable-pulseaudio --disable-esd --disable-video-mir --disable-video-wayland make -j 5 sudo make install * To test, type "glxgears" from a shell inside of the GUI desktop Step 2: Proton stuff * Install linux tools for Windows, rsync and ssh should work from the command line * Setup a ssh key pair so you don't have to type passwords * Edit SetupVars.bat and edit the IP to the pi * Run CopyStuffToPi.bat. There should now be a ~/proton tree on the pi * Edit the RTBareBones/linux/CMakeLists.txt file and make sure "OPTION(RASPBERRYPI_OPENGL "Compile for Raspi 3 OpenGL" ON)" is uncommented * RTBareBones/CopyStuffToPiAndCompileLoop.bat and it should update that example and compile it in a loop The last step of the build copies the rtbarebones binary to /RTBareBones/bin (as that's where the media is), so go to that dir and run "./rtbarebones" and it should work.