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proton [2012/12/11 01:13] sethproton [2018/07/28 12:16] seth
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 === What is it? ==== === What is it? ====
-Proton SDK (aka p+) is a free and open source component based C++ framework with its own touch-optimized GUI system that is optimized for GL/GLES based cross-platform app/game development. +Proton SDK is Seth'GL/GLES messy multi-platform C++ game SDKCan output to Windows, Linux (including the Raspberry Pi), HTML5, OS X, iOS, AndroidFree and open source.
- +
-Both 2D and 3D apps (using the included but optional [[http://irrlicht.sourceforge.net|Irrlicht 3D engine]]are supported[[proton_features|View the feature list]].+
  
 [[proton:screenshots|{{:proton_screenshots.jpg}}]] [[proton:screenshots|{{:proton_screenshots.jpg}}]]
 +
 +A component based toolbox of useful things built up over the last ten years. Instead of a giant .lib you link only the .cpp files used when possible to simplify multiplatform support as well as keep code size down.
 +
 +It's kind of an SDL-like on steroids (while also being able to target SDL2 for setup/input/audio itself when needed) but generally gets the best results with its own native implementations of things. For example, it can target the following audio subsystems: SDL2_mixer, Audiere, FMOD, FMODStudio, Native iOS, Native Android, Denshion, Native Flash
 +
 +It's designed with a "Write stuff in Windows with Visual Studio 2017, then compile/export to other platforms as needed" mentality, although you could certainly use alternate IDEs and platforms to develop on. (Xcode projects are available but only CMake setups for most other platforms)
 +
 +**Deprecated technologies/platforms no longer actively supported**: Flash, BBX, WebOS, Irrlicht, Bullet
  
 Supported platforms: Supported platforms:
  
-^ {{:ipad.png}} ^ {{:android.png}} ^ {{:playbook.png}} ^ {{:touchpad.png}} ^ {{:windows.png}} ^ {{:apple_ipad_logo.png}} ^ {{:linux_logo.png}} ^ {{:flash_soon.png}} ^ +^ {{:ipad.png}} ^ {{:android.png}} ^ {{:playbook.png}} ^ {{:touchpad.png}} ^ {{:windows.png}} ^ {{:apple_ipad_logo.png}} ^ {{:linux_logo.png}} ^ {{:flash.png}} ^ {{:html5.png}} ^ 
-|  iOS  |  Android  |  Playbook  |  webOS  |  Windows  |  OS X  |  Linux  |  Flash (in beta)  |+|  iOS  |  Android  |  Playbook  |  webOS  |  Windows  |  OS X  |  Linux  |  Flash   HTML5  |
  
 Integrated technologies: Integrated technologies:
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 |  In App Purchase | Tapjoy  |  Chartboost  |  Flurry  |  Hooked  |  iCade  |  60beat pad  |   DX Input  |  Xperia pad  |  Irrlicht  |  FMOD  | |  In App Purchase | Tapjoy  |  Chartboost  |  Flurry  |  Hooked  |  iCade  |  60beat pad  |   DX Input  |  Xperia pad  |  Irrlicht  |  FMOD  |
  
-=== Downloads/SVN === +=== Get it === 
-  * [[proton:download|Checkout the Proton SDK via svn]] - [[http://www.rtsoft.com/svn/listing.php?repname=RTVault&path=%2Fproton%2F&#a805de1b51dad08db593f5eaf9e8177ce|Browse]] - [[http://www.rtsoft.com/svn/log.php?repname=RTVault&path=%2Fproton%2F&isdir=1&|View latest commits]]+  * Github: https://github.com/SethRobinson/proton 
 +  * (Outdated, only useful for the commit log or to see old versions) SVN [[proton:download|Checkout the Proton SDK via svn]]
  
 === Information === === Information ===
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     * [[proton:win_setup|Setup and compiling RTBareBones with MSVC++ (read first, even if you don't use MSVC or Windows!)]]     * [[proton:win_setup|Setup and compiling RTBareBones with MSVC++ (read first, even if you don't use MSVC or Windows!)]]
     * [[proton:win_setup2|Setup and compiling RTSimpleApp with MSVC++ (Read second, even if you don't use MSVC or Windows!)]]     * [[proton:win_setup2|Setup and compiling RTSimpleApp with MSVC++ (Read second, even if you don't use MSVC or Windows!)]]
-    * [[proton:win_3dapp|Setup and compiling RT3DApp with MSVC++ (3D with Irrlicht, bsp map, terrain, .b3d and .x file loading)]] +    * [[proton:ios_setup|Compiling examples for iOS with Xcode]]
-    * [[proton:ios_setup|Compiling examples for iPhone, iPad, and iPod with Xcode]]+
     * [[proton:android_projects|How the Android projects are organized in general]]     * [[proton:android_projects|How the Android projects are organized in general]]
     * [[proton:android_setup|Compiling examples for Android from Windows]]     * [[proton:android_setup|Compiling examples for Android from Windows]]
     * [[proton:android_setup_linux|Compiling examples for Android from Linux]]     * [[proton:android_setup_linux|Compiling examples for Android from Linux]]
-    * [[proton:webos_setup|Compiling examples for HP WebOS from Windows]] 
     * [[proton:osx_setup|Compiling examples for native Mac OS X with Xcode]]     * [[proton:osx_setup|Compiling examples for native Mac OS X with Xcode]]
-    * [[proton:bbx_setup|Compiling examples for the Playbook from Windows]] 
     * [[proton:linux_setup|Compiling examples for Linux from Linux]]     * [[proton:linux_setup|Compiling examples for Linux from Linux]]
 +    * [[proton:html5_setup|Compiling examples for HTML5 from Windows]]
 +    * [[proton:raspi_setup|Compiling examples on Raspberry Pi]]
 +
 +=== Deprecated/removed things, but maybe still useful to someone ===
 +    * [[proton:win_3dapp|Setup and compiling RT3DApp with MSVC++ (3D with Irrlicht, bsp map, terrain, .b3d and .x file loading)]]
 +    * [[proton:bbx_setup|Compiling examples for the Playbook from Windows]]
 +    * [[proton:webos_setup|Compiling examples for HP WebOS from Windows]]
     * [[proton:flash_setup|Compiling examples for Flash from Windows]]     * [[proton:flash_setup|Compiling examples for Flash from Windows]]
 +    * [[proton:looney_ladders|Looney Ladders, a full game example]]
  
 === Other example projects and tools included === === Other example projects and tools included ===
  
-    * [[proton:looney_ladders|Looney Ladders, a full game example]] +    * [[proton:arduboysim|Proton Arduboy Simulator]]
-    * [[proton:rtphysics|RTPhysics - 3D physics example using Irrlicht and IrrBullet (which uses Bullet)]] +
-    * [[proton:rtpack|RTPack.exe tool source code]] +
  
 === Understanding the Proton SDK (designed to be read in order) === === Understanding the Proton SDK (designed to be read in order) ===
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   * [[proton:gamepadmanager|How to enable GamepadManager]] ( [[proton:gamepadmanager_directx|DirectX]], [[proton:gamepadmanager_icade|iCade]], [[proton:gamepadmanager_xperia|Xperia]], [[proton:gamepadmanager_60beatgamepad|60beat GamePad]] )   * [[proton:gamepadmanager|How to enable GamepadManager]] ( [[proton:gamepadmanager_directx|DirectX]], [[proton:gamepadmanager_icade|iCade]], [[proton:gamepadmanager_xperia|Xperia]], [[proton:gamepadmanager_60beatgamepad|60beat GamePad]] )
   * [[proton:iapmanager|How to enable IAPManager]] ( [[proton:iapmanager#ios|iOS]], [[proton:iapmanager#android|Android]], [[proton:iapmanager#android|webOS]]  )   * [[proton:iapmanager|How to enable IAPManager]] ( [[proton:iapmanager#ios|iOS]], [[proton:iapmanager#android|Android]], [[proton:iapmanager#android|webOS]]  )
-  * [[proton_vsrename|How to duplicate a sample to create a new app using vsrename]]+  * [[proton_vsrename|How to duplicate a sample app to create a new app using vsrename]]
   * [[proton_gles_emu|How to setup PowerVR GL ES 1.X emulator libs so you can debug in GL ES 1.X mode on Windows]]   * [[proton_gles_emu|How to setup PowerVR GL ES 1.X emulator libs so you can debug in GL ES 1.X mode on Windows]]
   * [[proton_osx_dist|How to submit to the Mac App Store]]   * [[proton_osx_dist|How to submit to the Mac App Store]]
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 {{rss>http://www.rtsoft.com/forums/external.php?type=RSS2&lastpost=1&forumids=27 5 author date 1h }} {{rss>http://www.rtsoft.com/forums/external.php?type=RSS2&lastpost=1&forumids=27 5 author date 1h }}
  
-([[http://www.rtsoft.com/forums/forumdisplay.php?26-Proton-SDK-Area|visit the forums here]])+([[https://www.rtsoft.com/forums/forumdisplay.php?27-Proton-SDKa|visit the forums here]])
  
 === Latest from Seth's blog, Codedojo === === Latest from Seth's blog, Codedojo ===
proton.txt · Last modified: 2023/09/15 23:18 by seth