User Tools

Site Tools


proton:about

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
proton:about [2011/08/17 01:37]
seth
proton:about [2018/07/28 06:19] (current)
seth [Getting a hold of Seth]
Line 9: Line 9:
 Proton SDK was created by Seth A. Robinson. ([[http://​www.rtsoft.com|www]]/​[[http://​www.codedojo.com|blog]]/​[[http://​www.twitter.com/​rtsoft|twitter]]/​[[seth@rtsoft.com|email]]) Proton SDK was created by Seth A. Robinson. ([[http://​www.rtsoft.com|www]]/​[[http://​www.codedojo.com|blog]]/​[[http://​www.twitter.com/​rtsoft|twitter]]/​[[seth@rtsoft.com|email]])
  
-Special thanks to [[http://​clanlib.org/​wiki/​Main_Page|ClanLib]] (Proton uses its vector and matrix math), boost, the Independent JPEG Group, Imagination Technologies Ltd, zlib, [[http://​irrlicht.sourceforge.net/​|Irrlicht]],​ [[http://​www.fmod.org/​|FMOD]] and [[http://​www.galaxist.net/​linearparticle.html|LinearParticle]].+Contributors:
  
-====Why?​==== +Aki Koskinen ([[http://​www.secondlion.fi|Second Lion]]/​[[http://​www.twitter.com/​secondlion|twitter]]/​[[aki@secondlion.fi|email]]) 
-One of the greatest perks of working for yourself is you can give away source code without a second thought.+  * Created ​the linux target, added new features and fixed many bugs
  
-I enjoy programming engines as much as making games. ​ It gives me a warm fuzzy feeling ​to know people across the globe are (maybeusing my stuff and contributing bugfixes and code back How cool is that?+Special thanks ​to [[http://​clanlib.org/​wiki/​Main_Page|ClanLib]] ​(Proton uses its vector and matrix math), boost, the Independent JPEG Group, Imagination Technologies Ltd, zlib, [[http://​irrlicht.sourceforge.net/​|Irrlicht]],​ [[http://​www.fmod.org/​|FMOD]],​ Cocos2D/​Cocos-X, ​and [[http://​www.galaxist.net/​linearparticle.html|LinearParticle]].
  
--Seth 
  
 +====Contributing Code====
  
-====Contribution====+Do you want to be a part of the magic and contribute your brainpower to the project? ​
  
-Do you want to be a part of the magic and contribute your time to the project?  ​Here's how!+Fork the github tree and submit a pull request! ​  
 + 
 +  * Unless there is a very good reason we'd like all changes ​to be 100% backwards compatible with existing. ​ No breaking changes. 
 +  * All submitted code/media must be fully compatible with the Proton license or be a separate library that has a compatible license that allows it to be included (like libpng for example) 
 +  * Feel free to add your name in the credits ​of the .h file of any class/file you considerably modify/​add ​to 
 +  * Got a question about an approach? Be bold and write something in the [[https://​www.rtsoft.com/​forums/​forumdisplay.php?27-Proton-SDK|Proton Forums]]! 
 +====Contributing Documentation==== 
 + 
 +This is a wiki, <​del>​feel free</​del>​ .. well, we had a bit of a spam problem and have disabled new wiki sign ups.  If you'd like access, email seth with a logon and password and he'll set it up for ya.
  
-  * Created patches using svn difs.  On Windows with TortoiseSVN installed, just right click the Proton root folder and choose Create Patch. ​ On linux from the command line it would be: svn diff > mypatch.diff from the root folder. 
-  * Post the patches in the forum, if they don't totally break everything Seth will commit them 
-  * After you've "​proven yourself"​ with a few patches, Seth will be happy to give you full write access to the svn if you want it 
-  * All submitted code must be fully compatible with the Proton license (unless it's like a third party library with its own license, like zlib) 
  
-Coding rules: 
  
-  * Try to follow the existing code style of the file 
-  * Do not commit breaking changes without talking to Seth first 
-  * Do not change default behavior of any component/​class without to Seth first 
-  * Feel free to add your name in the credits of the .h file of any class/file you considerably modify/add to 
-  * Feel free to add comments like "Added this to fix crash on OS X -JoeCoder"​ in the code, especially if it's not clear why you added something 
-  * If you want to add an additional build system like Premake, it's cool as long as it doesn'​t break any existing build stuff 
  
-Want to chat with Seth about something and email won't do? He hangs out in IRC in #ludumdare on irc.afternet.org 
  
proton/about.1313545043.txt.gz · Last modified: 2011/08/17 01:37 by seth