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proton:linux_setup [2023/06/08 13:18] – [Grabbing Proton SDK] sethproton:linux_setup [2023/06/08 13:19] – [Command line arguments] seth
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 You basically only have to run cmake manually once per build directory. After that you can just run make. If the CMakeLists.txt file has been changed it is noticed by the build scripts and cmake is run automatically with the same parameters as it was run the first time. You basically only have to run cmake manually once per build directory. After that you can just run make. If the CMakeLists.txt file has been changed it is noticed by the build scripts and cmake is run automatically with the same parameters as it was run the first time.
  
-==== Command line arguments ==== 
- 
-**Note 7/28/2018:**  I don't think any of this applies anymore since I switched the linux builds to use the normal SDL/SDL2Main.cpp file as a base? -Seth 
- 
-The Linux versions of the examples accept a few command line arguments. You can choose the video mode and emulated environment (e.g. iOS, Android,...) from a predefined set of presets. You can get a list of the available modes by running any of the examples with option ''-l''. 
- 
-<code bash> 
-[user@localhost]$ ./RTSimpleApp -l 
-Available video modes: 
- 
-Windows 
-Windows Wide 
-OSX 
-OSX Wide 
-Linux 
-Linux Wide 
-iPhone 
-iPhone Landscape 
-[...] 
-</code> 
- 
-You can choose any of these modes by giving the name of it as an argument to the program. For example testing how an application might look on an iPad you can command: 
- 
-<code bash> 
-./RTSimpleApp "iPad Landscape" 
-</code> 
- 
-Note that you need to enclose modes with spaces between quotes. 
  
 ==== IDEs ==== ==== IDEs ====
proton/linux_setup.txt · Last modified: 2023/06/08 13:21 by seth