proton_features
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proton_features [2018/07/28 06:29] – seth | proton_features [2018/07/28 07:54] (current) – seth | ||
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=== Features === | === Features === | ||
* Create games and apps that run on nine platforms in C++: OSX, Win, iOS, Android, WebOS, RIM Playbook/ | * Create games and apps that run on nine platforms in C++: OSX, Win, iOS, Android, WebOS, RIM Playbook/ | ||
- | * Entire | + | * For non console apps, entire |
* **In App Purchase** integrated for iOS, Android, and webOS through a single interface (IAPManager) | * **In App Purchase** integrated for iOS, Android, and webOS through a single interface (IAPManager) | ||
* Third party systems integrated: [[http:// | * Third party systems integrated: [[http:// | ||
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* Simple to use AudioManager with smart caching, streaming, and per sfx controls. (Supports 6 backend audio implementations) | * Simple to use AudioManager with smart caching, streaming, and per sfx controls. (Supports 6 backend audio implementations) | ||
* Automatic internal handling to seamlessly deal with power-of-2 texture limitations | * Automatic internal handling to seamlessly deal with power-of-2 texture limitations | ||
- | * Socket and HTTP classes, in-game file downloading | + | * Socket and HTTP classes, in-game file downloading, Enet based UDP support, IPV6 compatibility |
* Powerful 2D image handling with scaling, tinting, rotation, animation, image conversion | * Powerful 2D image handling with scaling, tinting, rotation, animation, image conversion | ||
* FileManager that transparently handles decompressing files when needed, supports mounting zips as filesystems, | * FileManager that transparently handles decompressing files when needed, supports mounting zips as filesystems, | ||
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* Used in the games [[http:// | * Used in the games [[http:// | ||
* Even if you don't plan on selling a desktop version of your game, having a native desktop binary makes it a breeze to debug and record high speed movies of your app for promotion purposes | * Even if you don't plan on selling a desktop version of your game, having a native desktop binary makes it a breeze to debug and record high speed movies of your app for promotion purposes | ||
- | * HTML5 output via emscripten supports transparent handling of file downloading and persistent file storage | + | * HTML5 output via emscripten supports |
* Raspberry PI support | * Raspberry PI support | ||
+ | * Good for image manipulation: | ||
+ | * Includes Visual C++ 2017 solution files for Win, Xcode files for iOS & OS X, .mk based command line make setup for Android, CMake files for linux based systems, .bat file compile setups for HTML5/ | ||
proton_features.txt · Last modified: 2018/07/28 07:54 by seth