proton_info
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proton_info [2010/12/15 01:45] – seth | proton_info [2010/12/28 14:16] – seth | ||
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* Components designed to be modular and loosely linked, should be possible to understand and fix bugs when you find them yourself | * Components designed to be modular and loosely linked, should be possible to understand and fix bugs when you find them yourself | ||
* Created to be easy to compile on many systems, a single .mak should be all that is required, avoiding the automake/ | * Created to be easy to compile on many systems, a single .mak should be all that is required, avoiding the automake/ | ||
- | * Device specifics abstracted out, native UI usage avoided. | + | * Device specifics abstracted out, native UI usage avoided. |
- | * Can write raw GL/GLES code and easily import | + | * Can write raw GL/GLES code and use existing C/C++ source you have |
- | * An (optional) entity/ | + | * An (optional) entity/ |
== What Proton SDK isn't === | == What Proton SDK isn't === |
proton_info.txt · Last modified: 2011/04/26 22:34 by seth