proton:arduboysim
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| proton:arduboysim [2016/05/28 09:37] – created seth | proton:arduboysim [2018/07/28 14:22] (current) – seth | ||
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| See a Vine of it in action [[https:// | See a Vine of it in action [[https:// | ||
| + | |||
| + | Play its HTML5 export in a browser [[http:// | ||
| == What does it do? == | == What does it do? == | ||
| - | It's a harness to run code written for the [[https:// | + | It's a harness to run code written for the [[https:// |
| == Features/ | == Features/ | ||
| Line 30: | Line 32: | ||
| By default I've included a slightly modified version of Arduboy' | By default I've included a slightly modified version of Arduboy' | ||
| - | Hopefully it runs. | + | In addition to clicking the visual direction pad/ |
| == How to convert your own Arduboy code/sketch to run == | == How to convert your own Arduboy code/sketch to run == | ||
| - | * Add your sketch files to <proton install dir>/ | + | * Add your sketch files to <proton install dir>/ |
| * Replace ardu_main.cpp with the contents of your .ino file. Delete your .ino file, you won't need it anymore, Arduboy.ino will be used instead | * Replace ardu_main.cpp with the contents of your .ino file. Delete your .ino file, you won't need it anymore, Arduboy.ino will be used instead | ||
| * Rename begin() and loop() to main_being() and main_loop() | * Rename begin() and loop() to main_being() and main_loop() | ||
| - | * You can now try compiling. | + | |
| + | | ||
| * Your thing might run now! If not, it's probably because of something I'm not simulating yet and you'll have to add it | * Your thing might run now! If not, it's probably because of something I'm not simulating yet and you'll have to add it | ||
| + | |||
| == How to run your converted sketch on the real Arduino == | == How to run your converted sketch on the real Arduino == | ||
| - | Just double click <proton install dir>/ | + | Just double click <proton install dir>/ |
| == Thoughts/ | == Thoughts/ | ||
| * Maybe there is a better way than the dummy .ino file calling main_begin() and main_loop(), | * Maybe there is a better way than the dummy .ino file calling main_begin() and main_loop(), | ||
| - | * Most code is copied from the Arduboy/Arduino | + | * Most code is copied from the Arduboy |
| + | * Why am I still using VC++ 2005? I dunno, I just like the IDE more than the 2015 version and use it when I can. VC++ 2015 should work too but you'd have to update the solution file, I didn't try it | ||
| + | * I made a [[http:// | ||
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| + | |||
| + | -- Updates/ | ||
| + | |||
| + | * June 2nd 2016: Now plays simple tones (to use, Switch build to "SDL Debug GL", you'll need SDL 2 libs), display more accurately simulated, supports HTML5 web version, just run / | ||
| + | * June 7th 2016: Can now compile both arduboylib 1.1 and 1.2 code, 1.1 is now default and ardubreakout was changed to the 1.1 version. Should define RT_ARDU_DEV_BRANCH for 1.2 code, will fix timing to match 1.2 | ||
| + | * June 8th 2016: Landscape mode support: ArduboySim' | ||
proton/arduboysim.1464428229.txt.gz · Last modified: by seth
