proton:arduboysim
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| proton:arduboysim [2016/05/28 12:03] – seth | proton:arduboysim [2018/07/28 14:22] (current) – seth | ||
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| See a Vine of it in action [[https:// | See a Vine of it in action [[https:// | ||
| + | |||
| + | Play its HTML5 export in a browser [[http:// | ||
| == What does it do? == | == What does it do? == | ||
| - | It's a harness to run code written for the [[https:// | + | It's a harness to run code written for the [[https:// |
| == Features/ | == Features/ | ||
| Line 37: | Line 39: | ||
| * Replace ardu_main.cpp with the contents of your .ino file. Delete your .ino file, you won't need it anymore, Arduboy.ino will be used instead | * Replace ardu_main.cpp with the contents of your .ino file. Delete your .ino file, you won't need it anymore, Arduboy.ino will be used instead | ||
| * Rename begin() and loop() to main_being() and main_loop() | * Rename begin() and loop() to main_being() and main_loop() | ||
| + | * Disable precompiled headers for your added files in VC++ (Select the .cpp files you added, right click and choose properties, set configuration to All Configurations, | ||
| * You can now try compiling. | * You can now try compiling. | ||
| * Your thing might run now! If not, it's probably because of something I'm not simulating yet and you'll have to add it | * Your thing might run now! If not, it's probably because of something I'm not simulating yet and you'll have to add it | ||
| + | |||
| == How to run your converted sketch on the real Arduino == | == How to run your converted sketch on the real Arduino == | ||
| - | Just double click <proton install dir>/ | + | Just double click <proton install dir>/ |
| == Thoughts/ | == Thoughts/ | ||
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| * Maybe there is a better way than the dummy .ino file calling main_begin() and main_loop(), | * Maybe there is a better way than the dummy .ino file calling main_begin() and main_loop(), | ||
| * Most code is copied from the Arduboy & Arduino projects and not mine. Feel free to use/steal any the stuff I wrote in the ArduboySim or / | * Most code is copied from the Arduboy & Arduino projects and not mine. Feel free to use/steal any the stuff I wrote in the ArduboySim or / | ||
| + | * Why am I still using VC++ 2005? I dunno, I just like the IDE more than the 2015 version and use it when I can. VC++ 2015 should work too but you'd have to update the solution file, I didn't try it | ||
| + | * I made a [[http:// | ||
| + | |||
| + | |||
| + | -- Updates/ | ||
| + | |||
| + | * June 2nd 2016: Now plays simple tones (to use, Switch build to "SDL Debug GL", you'll need SDL 2 libs), display more accurately simulated, supports HTML5 web version, just run / | ||
| + | * June 7th 2016: Can now compile both arduboylib 1.1 and 1.2 code, 1.1 is now default and ardubreakout was changed to the 1.1 version. Should define RT_ARDU_DEV_BRANCH for 1.2 code, will fix timing to match 1.2 | ||
| + | * June 8th 2016: Landscape mode support: ArduboySim' | ||
proton/arduboysim.1464437018.txt.gz · Last modified: by seth
