proton:arduboysim
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| proton:arduboysim [2016/05/28 12:26] – seth | proton:arduboysim [2018/07/28 14:22] (current) – seth | ||
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| See a Vine of it in action [[https:// | See a Vine of it in action [[https:// | ||
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| + | Play its HTML5 export in a browser [[http:// | ||
| == What does it do? == | == What does it do? == | ||
| - | It's a harness to run code written for the [[https:// | + | It's a harness to run code written for the [[https:// |
| == Features/ | == Features/ | ||
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| * Maybe there is a better way than the dummy .ino file calling main_begin() and main_loop(), | * Maybe there is a better way than the dummy .ino file calling main_begin() and main_loop(), | ||
| * Most code is copied from the Arduboy & Arduino projects and not mine. Feel free to use/steal any the stuff I wrote in the ArduboySim or / | * Most code is copied from the Arduboy & Arduino projects and not mine. Feel free to use/steal any the stuff I wrote in the ArduboySim or / | ||
| - | * Why am I still using VC++ 2005? I dunno, I just like the IDE more than the 2015 version and use it when I can | + | * Why am I still using VC++ 2005? I dunno, I just like the IDE more than the 2015 version and use it when I can. VC++ 2015 should work too but you'd have to update the solution file, I didn't try it |
| * I made a [[http:// | * I made a [[http:// | ||
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| + | -- Updates/ | ||
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| + | * June 2nd 2016: Now plays simple tones (to use, Switch build to "SDL Debug GL", you'll need SDL 2 libs), display more accurately simulated, supports HTML5 web version, just run / | ||
| + | * June 7th 2016: Can now compile both arduboylib 1.1 and 1.2 code, 1.1 is now default and ardubreakout was changed to the 1.1 version. Should define RT_ARDU_DEV_BRANCH for 1.2 code, will fix timing to match 1.2 | ||
| + | * June 8th 2016: Landscape mode support: ArduboySim' | ||
proton/arduboysim.1464438415.txt.gz · Last modified: by seth
