FadeIn

A brain for use with the BrainManager that causes its owner Entity to become visible over time and then removes itself from the brain stack.

It does not actually modify the Entity’s “base color” as ColorFade does, it temporarily overrides it.

Also works on the Entity’s text if it has any setup.

Parameters it understands

fade_speed_msHow many milliseconds the fade should take.  Default is 1000.  (one second)

Usage

//fade in very quickly
this:GetBrainManager():Add("FadeIn", "fade_speed_ms=300");
All Entity objects can use their BrainManager to add brains to control behavior and functions.
The Entity object.
A brain for use with the BrainManager that causes its Entity’s base color values to change over time.