Documentation:

Novashell Scripting Reference

Getting started tutorials:

These take the user on a fun-filled whirlwind tour of how Novashell works and are designed to be completed in order.

Part 1 - Worlds and maps: A general overview of how stuff works
Part 2 - Editing the Dink Example: Blood everywhere
Part 3 - Making The Game: Dragon Eggs: Creating a new world and importing art
Part 4 - Making The Game: Dragon Eggs: Introduction to scripting
Part 5 - Making The Game: Dragon Eggs: Designing the map, meeting the dragon
Part 6 - Making The Game: Dragon Eggs: Getting serious about AI
Part 7 - Making The Game: Dragon Eggs: Visual Profiles and you

Contributed tutorials/resources:

David's Novashell Tutorials - Useful tutorials on scripting and importing graphics

For help, bug reports, and general info visit the Novashell Forums.


© Copyright Seth A. Robinson and Robinson Technologies