| R | |
| | Rect, Rect |
| | Rect(left,top,right,bottom), Rect |
| | Rect(Rect), Rect |
| | Rectf, Rectf |
| | Rectf(left,top,right,bottom), Rectf |
| | Rectf(Rectf), Rectf |
| | RectToString |
| | RegisterAsWarp, TagManager |
| | Remove |
| | RemoveAllSubgoals, GoalManager |
| | RemoveBinding, InputManager |
| | RemoveBindingByEntity, InputManager |
| | Reset, Camera |
| | ResetNext, TileList |
| | ResetUserProfile, GameLogic |
| | RunFunction, Entity |
| | RunFunctionIfExists, Entity |
| | RunScript |
| S | |
| | Schedule |
| | ScheduleSystem |
| | ScreenToWorld |
| | SendToBrainBase, BrainManager |
| | SendToBrainByName, BrainManager |
| | Set |
| | Set1DAcceleration, MotionController |
| | SetAcceleration, Entity |
| | SetActiveMapByName, MapManager |
| | SetAdditionalVector, EffectBase |
| | SetAlignment, Entity |
| | SetAlpha, Color |
| | SetAnimByName, Entity |
| | SetAnimFrame, Entity |
| | SetAnimLoopCallback, Entity |
| | SetAnimPause, Entity |
| | SetAttach, Entity |
| | SetAttachOffset, Entity |
| | SetAutoSave, Map |
| | SetBaseColor |
| | SetBlendMode |
| | SetBlue, Color |
| | SetCameraSettings, Camera |
| | SetCategories, Entity |
| | SetCategory, Entity |
| | SetCollisionCategories, Entity |
| | SetCollisionCategory, Entity |
| | SetCollisionGroup, Entity |
| | SetCollisionListenCategories, Entity |
| | SetCollisionListenCategory, Entity |
| | SetCollisionScale, Entity |
| | SetColor, Particle |
| | SetColoring1, Particle |
| | SetColoring2, Particle |
| | SetCursorVisible, App |
| | SetDampening, Entity |
| | SetDefaultTalkColor, Entity |
| | SetDeleteFlag, Entity |
| | SetDensity, Entity |
| | SetDesiredSpeed, Entity |
| | SetEnableRotationPhysics, Entity |
| | SetEntityTrackingByID, Camera |
| | SetEntityTrackingOffset, Camera |
| | SetFacing, Entity |
| | SetFacingTarget, Entity |
| | SetFont, Entity |
| | SetGravityOverride, Entity |
| | SetGreen, Color |
| | SetHasPathNode, Entity |
| | SetIfNull, DataManager |
| | SetImage, Entity |
| | SetImageByID, Entity |
| | SetIsCreature, Entity |
| | SetIsWindowed, App |
| | SetLayerID |
| | SetLayerIDByName, Entity |
| | SetLimitToMapArea, Camera |
| | SetLockedScale, Entity |
| | SetMaxMovementSpeed, Entity |
| | SetMousePos, InputManager |
| | SetMoveLerp, Camera |
| | SetName, Entity |
| | SetNavNodeType, Entity |
| | SetNum, DataManager |
| | SetNumIfNull, DataManager |
| | SetOffset, EffectBase |
| | SetOnGround, Entity |
| | SetPan, SoundManager |
| | SetPaused, SoundManager |
| | SetPersistent |
| | SetPos |
| | SetPosAndMap, Entity |
| | SetPosAndMapByTagName, Entity |
| | SetPosCentered, Camera |
| | SetPosCenteredTarget, Camera |
| | SetPosTarget, Camera |
| | SetPriority, SoundManager |
| | SetPriorityLevel, Entity |
| | SetRed, Color |
| | SetRestartEngineFlag, GameLogic |
| | SetRightStickAxis, Joystick |
| | SetRotation, Entity |
| | SetRunUpdateEveryFrame, Entity |
| | SetScale |
| | SetScaleLerp, Camera |
| | SetScaleTarget, Camera |
| | SetScreenSize, App |
| | SetSimulationSpeedMod, App |
| | SetSpecial, Material |
| | SetSpeedDistortion, EffectExplosion |
| | SetSpeedFactor, SoundManager |
| | SetSpriteByVisualStateAndFacing, Entity |
| | SetStateByName, BrainManager |
| | SetText, Entity |
| | SetTextAlignment, Entity |
| | SetTextColor, Entity |
| | SetTextRect, Entity |
| | SetTextScale, Entity |
| | SetTrigger, Entity |
| | SetTurnSpeed, Entity |
| | SetType |
| | SetUserProfileName, GameLogic |
| | SetVectorFacing, Entity |
| | SetVectorFacingTarget, Entity |
| | SetVisibilityNotifications, Entity |
| | SetVisualProfile, Entity |
| | SetVisualState, Entity |
| | SetVisualStateOverride, Entity |
| | SetVolume, SoundManager |
| | SetWindowTitle, App |
| | SetWorldRect, Map |
| | ShowMessage |
| | Stop, Entity |
| | StopX, Entity |
| | StopY, Entity |
| | StringToColor |
| | StringToRect |
| | StringToVector |
| | Subtraction Operator |
| T | |
| | ToggleEditMode, GameLogic |
| U | |
| | UnloadMapByName, MapManager |
| | UpdateSoundByPosition, Entity |
| | UserProfileActive, GameLogic |
| | UserProfileExists, GameLogic |
| V | |
| | VariableExists |
| | Vector2, Vector2 |
| | Vector2(Vector2), Vector2 |
| | Vector2(x,y), Vector2 |
| | VectorToFacing |
| | VectorToString |
| W | |
| | WorldData, GameLogic |
| | WorldToScreen |